So, there is already a great neural net system in gruntz, but I was thinking about ways to expand it and provide a bit of fog of war.
I'm thinking instead of units on a table each unit would be represented by a numbered token, and each army would get two dummy tokens.
Until a neural net roll is made you have to have LOS to a token to uncover it. Each unit can make a roll as an action, specialized units get bonuses. The rolls would be opposed, with a target number of 10. The attacking (sensing) unit would have to beat 10 AND also beat the opponent.
The skill stat would govern these checks and there would be perks for improved or less ECM capabilities or stealth.
Some perk ideas: Stealth Noisy Advanced Sensors Jumpy
The Aurora class shuttle transitioned through the field barrier of landing bay Baker-9 of the Deep Space Orbital Research Facility. Through skillful navigation and the advanced technical specifications of the Aurora the craft was able to land without setting off any alarms.
The nacelles angled downwards and the craft settled on the landing bay floor, the interior pressure equalized with the bay’s ambient pressure. As the pressure equalized the ramp’s locking clamps disengaged and the ramp slowly folded down exposing a dark interior lit only by multi-colored status lights.
Without a sound a white pistol exposed itself from the interior, scanning the landing bay for any hostiles, it held its aim for a few moments before deciding that there was going to be no welcoming party.
The Operative slowly moved from the interior down the ramp with a super-natural grace. The red body suit offset by the back shoulder pads and accents. The mechanical spinal implant glistened with chrome as it flexed during the movement.
There was no mistaking the deadliness of this Operative and she had a job to do.
The Aurora Stealth VTOL is available for pre-order now and comes with an unreleased covert ops team. Available at http://www.clearhorizonminiatures.com